Mode of study:
1 to 2 Years
This course is designed to give learners a technical understanding of the digital games industry. Learners develop digital games through practical projects in areas such as game engine scripting, 2D and 3D animation, 3D environments and coding for web-based games.
- 3D Modelling
- Digital Games Production
- Concept Art for Computer Games
- 3D Environments
- Visual Effects
The course provides a broader sector experience and encourages learners to take on individual research, enabling them to be further prepared for higher-level learning.
Teaching and guidance from Digital Artist and Games Designers.
We have well-resourced studios and workshops for all disciplines.
The course includes work experience, enrichment activities and exhibitions and collaborative projects.
Career Opportunities & Further Study
Supports progression to Higher Education, Apprenticeship or employment.
Assessment of the internal and external units for this course is designed to fit the purpose and objective of the course– giving learners the opportunity to demonstrate skills developed in applied scenarios. All units are graded to encourage skills development and performance. Units are assessed using a grading scale of Distinction, Merit, Pass and Unclassified. Grading has been introduced at this level as a result of feedback from users and practitioners of the qualification.
Relevant Level 2 qualification or four GCSE at Grade 4-9, one of which should be English or Maths.
A portfolio of work, containing recent examples of artwork, sketchbooks, photography work or creative work you have done. This could be both course work and work you have created in your own time.
How To Apply
Use the below link to apply for the above course.